Srdebugger



SrdebuggerDebugger download

Download SRDebugger FREE Unity – Console & Tools On-Device

Srdebugger Log

SRDebugger is a tool to assist you to track down bugs while on the target device.
Introduction to the Unity Console in any build of your game enables you to diagnose difficulties or problems without extending a debug build tethered to the Unity Editor.
The options tab can assist you to twitch parameters moreover request methods, allowing fast iteration of gameplay highlights.
Created from the ground up for performance, SRDebugger can be involved in all builds of your product with a minimal footprint.

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Srdebug obsolete

Key Features
– Unity 2017 / 2018 / 2019 ready.
– View the Unity console log at runtime.
– Fast iteration of gameplay parameters with the options tab.
– Identify performance hotspots with the built-in profiler.
– Receive detailed bug reports from users.
– Tweak properties in the options panel, test out new parameters without redeploying to your device.
– Dock the console and profiler to the game-view to debug while playing.
– Pin any option to the game-view to tweak values without opening SRDebugger.
– High performance. The console supports hundreds of messages. With the debug panel closed, monitoring footprint is tiny.
– Implemented in the new Unity UI
– Responsive design supports any resolution or orientation.
– Works in Unity Personal and Unity Professional
– Full C# source code included.
– Control SRDebugger from Playmaker state machines.

Unity can easily do that when running the game within the editor and 3rd party solution exist like SRDebugger to tune variables on device. A quick search online didn't yield any concrete solution but before reinventing the wheel and write my own, I would like to find out what other developer are using.

Srdebugger

St Debugger

  • This is a story of NullReferenceException part 2. If you haven’t read the part one, you can still do it here. Don’t trust GetComponent GetComponent is a commonly used function to access current GameObject’s component.Here’s a code snippet showing how to disable object’s renderer, so it is no longer visible in the game view.
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  • SRDebugger is a tool to help you track down bugs while on the target device. Access to the Unity Console in any build of your game allows you to diagnose problems without deploying a debug build tethered to the Unity Editor. The options tab can help you tweak parameters and invoke methods, enabling.
  • The main SRDebugger canvas (SRCanvas) is in StompyRobot SRDebugger Resources SRDebugger UI Prefabs DebugPanel.prefab (it's a child object of the prefab root). The docked/pinned UI canvas is in StompyRobot SRDebugger Resources SRDebugger UI Prefabs PinnedUI.prefab (this should be set to a value lower than SRCanvas).